For Traditional Animation, we had to design a character so that we could do an animal jump. The animal I got assigned was a Toucan! I first thought it would be pretty simple, but it ended up being harder than I thought.
The first thing I did was create 100 silhouettes of different variations of characters, poses, etc.
From that, we picked a design and went with it.
That was my preliminary sketch (after much, much revision), and here is the final sheet!
for 3D, my class had a live model that did a series of 6 gestures. we chose one and would have to sculpt the gesture rapidly as we got 20-40 minutes of it at a time. while the model was doing other gestures, I tried to capture the other aspects of the model but..... I can't say I'm too happy with how this turned out.
"I vant one beeeeeeellion dollas"
Sometimes I like to caption my sculptures so that their sad short life is more enjoyable.