09 September 2014

Thesis'in away!

Hi everyone!

I've been super busy working on thesis lately, so not a lot of art made available to the public yet.  I worked on a painting in my spare time, however, so I'd love to share that with you!

This is my friend Danny.  He's a pretty funny kid so follow him on vine or twitter!

until next time (which hopefully won't be so long of a break in between),

P.S.  I'm on tumblr now, so you can check some rougher sketches there.

18 April 2014


Sorry for the delay, I've been bustin' my butt and am working on a short film!  Proper blog post to come soon.

if you do the things you love, and you do it with the people you love, then can it really ever be considered work?  

I don't think so.


03 March 2014


Here are some scans of my notebook as of late:

Sketches from Mexico

Sketches from Prepro crits

Sketches from when my awesome DFA teacher let us go outside to sketch with a couple mixed in from a business trip in Orlando from a couple weekends back.

Oh, and I turned 21 a couple weeks ago.  I still don't feel any different.


15 January 2014

Un-hiding my work

This blog has been a little barren lately for the reason that I am never satisfied as my work.  As an artist, I think it's hard for us to let go of our pieces and not to see our own faults reflected in them every time we look at it.  Last semester was tumultuous for many reasons, and one of them was that I feel prey to not trusting my intuition as an artist, to the point where I became afraid to create.  I was too afraid of failure.  I go through this process sometimes and it's important for me to always remember that it's okay to struggle, because we all do.

After a very refreshing winter break with much needed time with family (some of whom I hadn't seen in 3 years), I feel better than ever before.  Here's to embracing the failures and learning from them, and creating no matter what.

Here's some process work for a piece I created last semester:

I started by brainstorming different thumbnails for pieces I could do.  I ultimately chose the third one.

Many sketches and drawovers later, I achieved the final piece.

I wasn't completely happy with it and felt that some parts had turned out better than others.  I want to go back into this, but cropping the piece:

I hope that you always remember that it's okay to fail, and more importantly, remember to get back up when you do.

08 November 2013

Space Ranger

Finished up our VALUEables project in DFA.  Had a lot of fun with this, and it was definitely something I'm not used to doing!  Can't wait to do better on the next painting.

We started out with rough abstract thumbnails, selected 5 of those and created rough thumbnails, and then picked one to render for the final.  I do kind of like my other rough thumbnails so I might try to make them into finished pieces on my own time though...

Have a great weekend everyone, after such a stressful week, we deserve it!

17 October 2013

The Semester So Far

Alright, I solemnly swear to not let this blog go this long without updating again... this semester has been such a whirlwind!  DFA has been super fun, super busy, but I've enjoyed it!   Our first assignment required creating characters from abstract doodles, textures, silhouettes, and combining certain adjectives together.
(This was made using the silhouette that my friend Charlie made)

This was made from an abstract doodle

This character's silhouette and texture is based on an oil spill I found on the ground...

and this one was made combining the prompts "lion" and "art nouveau".  

After that, we focused on caricatures!  

I started by compiling photos of myself and the goal of what I was trying to achieve, as well as some quick exploratory sketches of the face design.  After some feedback from the class, I progressed to refining my muppet sketches of myself and even went back to just caricaturing myself normally to see what I picked out or deemed as important.

and here is the final lipsync design rendered!  Expect it to be modeled and textured next semester.  There are some things I'm still not completely happy with, but I do feel that I improved greatly with it.

As a fun bonus, our teacher said we could caricature ourself as an animal... I picked a giraffe.  After the exploratory sketches, I focused on really refining the design. 

After I do some refinements and corrections, I should have some animations to share.  I am also doing production design for some junior films on the side so once I snag the photos, I'll post them up here too.

Happy Thursday--
Carla Lutz

15 August 2013

Long time no blog

So!  It's been quite a while since I've posted.  I left CDA two weeks early due to a death in the family after a car accident.  It was hard to deal with it out in California and I needed to be with my family.  Since being home I've been working on gathering everything for the service and our family is moving into a different house, so i've been loads busy!  Here are some things I made before I came home though:

For my environment class, I decided to paint a key moment in the story of the BFG, since I was designing those characters for character design.  Here was my rough cast layout:
 And some character variations for Sophie:

All of them still require some refining and I have lots more to show when I finish!  Since being home, I've been doing more mastercopies and have done some digital painting blurbs:

I also have a tumblr now, so if you're on that, follow me there!  I'll continue to update both.  :)

Until then, I'll see everyone at school in a couple of days!